Event: Game Developers Conference (GDC)
Venue: Moscone Center, San Francisco
Stand Size: 37 sqm
Dimensions: 6.10 m x 6.10 m
Format: National Pavilion
Exhibitor: ProChile
Sector: Gaming & Interactive Entertainment
GDC is one of the most influential global conferences for the video game industry, bringing together developers, publishers, investors, and technology leaders.
For ProChile, the objective was to position Chilean game studios within a highly competitive innovation environment while maintaining a unified country presence.
The 37 sqm pavilion was structured with a defined perimeter, integrating:
Scope included spatial design, technical development, exhibitor coordination, venue compliance, full build, and on-site supervision.

Event: Game Developers Conference (GDC)
Venue: Moscone Center, San Francisco
Stand Size: 37 sqm
Dimensions: 6.10 m x 6.10 m
Format: National Pavilion
Exhibitor: ProChile
Sector: Gaming & Interactive Entertainment

GDC is one of the most influential global conferences for the video game industry, bringing together developers, publishers, investors, and technology leaders.
For ProChile, the objective was to position Chilean game studios within a highly competitive innovation environment while maintaining a unified country presence.
The 37 sqm pavilion was structured with a defined perimeter, integrating:
Scope included spatial design, technical development, exhibitor coordination, venue compliance, full build, and on-site supervision.